
Materials
Electronic Parts (Hypertech)
- Base value
- 2,500 credits
- Contraband
- Legal
- Inventory size
- 3 × 2 grid (6 cells)
What it does: Used to upgrade or charge certain Hypertech items.
In-game description
“The bleeding edge of electronics. Nobody on the station can make these.”
Item text from the game
Is Electronic Parts (Hypertech) contraband?
No. Electronic Parts (Hypertech) is a legal item, so Security inspections ignore it and you can keep it in the Display Case.
Where to get Electronic Parts (Hypertech)
No fixed source in the game data — it mainly comes from customers, crafting or story events.
Who buys Electronic Parts (Hypertech)
- Foreman
- Grandpa Cheng
- Lower Level Citizen
- Lower Level Inventor
- Lower Level Repairman
- Maintenance Worker
- Scrap Buyer
- Scrap Dealer
- Station Engineer
- Station Tourist
These customers buy anything: Merchant
Matched by the item types each customer buys. Story requests and special conditions are not included.





