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Energy Cell (Mk. II)
Misc

Energy Cell (Mk. II)

Base value
30 credits
Contraband
Legal
Inventory size
1 × 2 grid (2 cells)
Manufacturer
eminence

What it does: An improved power source that is compatible with most machines. Rechargeable.

In-game description

“Improving on the standard model, the Mk. II cell is bigger, better and even more of a choking hazard.”

Item text from the game

Is Energy Cell (Mk. II) contraband?

No. Energy Cell (Mk. II) is a legal item, so Security inspections ignore it and you can keep it in the Display Case.

Contraband & Heat →

Where to get Energy Cell (Mk. II)

Scavenging

  • Locked crate: Engineering Foundry Supply CrateBase 100% when opened (higher with good luck)

Shops

  • Dr. Jackson's shopAlways stocked

Who buys Energy Cell (Mk. II)

These customers buy anything:

Matched by the item types each customer buys. Story requests and special conditions are not included.